Welcome to DeeX VRay Arsenal

Welcome to DeeX VRay Arsenal

The ultimate tool for VRay For Maya

DeeX VRay Arsenal V1.0 released !

Hi all,
After 1 year of work, i am happy to announce you the first release of DeeX VRay Arsenal.

Features :

  • Pass manager
  • Object properties on fly : create black hole, control the primary visibility, reflection, refraction, GI… in one click (nothing is created in your scene, all is created on the fly during rendering)
  • Matte on fly : create matte mask in one click. Forgot “ID” here, just select your object, simply. Bonus : you can create hierarchical masks ! (Nothing is created in your scene, all is created on the fly during rendering)
  • On fly render :
    • automatic material ID (work with blend material) (nothing is created in your scene, all is created on the fly during rendering)
    • automatic object ID into proxy (nothing is created in your scene, all is created on the fly during rendering)
    • render you scene with a lambert to check your lighting in one click. Displacement and bump will be kept (nothing is created in your scene, all is created on the fly during rendering)
    • create “light select renderElement” on fly, manually or automatically (nothing is created in your scene, all is created on the fly during rendering)
  • Fast control : control your render settings quickly, with GI preset.
  • Quality :
    • control the quality of your render with one slider !
    • set the quality (subdivisions) of your materials automatically in one click (based of the glossiness)
  • Add offset quality for some part of your render (irradiance map, LC, AA…)
  • ToolBox : many tools to give you an easy life, like :
    • Import multi proxies in one click
    • Connect shader(s) on proxies in one click (with namespace or not)
    • Material ID manager : add, remove, or set materialID in one click. An unique number can be generated for each « material », based of the name of the « material ».
    • Object ID manager : add, remove, or set objectID in one click. An unique number can be generated for each « mesh », based of the name of the « mesh ».
    • Material control : control subdivisions, interpolation, max depth of your materials quickly.
    • Lights control : control subdivisions of lights quickly.

And more soon…

You can see and old video here  :

Best,
DeeX.

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DeeX VRay Arsenal is a plugin by Damien Bataille, alias DeeX, an independent TD.